package asciibox import ( ui "github.com/gizak/termui/v3" fl "github.com/mbndr/figlet4go" "github.com/sqshq/sampler/asset" "github.com/sqshq/sampler/component" "github.com/sqshq/sampler/config" "image" ) type AsciiBox struct { *component.Component text string ascii string style ui.Style render *fl.AsciiRender options *fl.RenderOptions } const asciiFontExtension = ".flf" func NewAsciiBox(c config.AsciiBoxConfig) *AsciiBox { options := fl.NewRenderOptions() options.FontName = string(*c.Font) fontStr, err := asset.Asset(options.FontName + asciiFontExtension) if err != nil { panic("Can't load the font: " + err.Error()) } render := fl.NewAsciiRender() _ = render.LoadBindataFont(fontStr, options.FontName) box := AsciiBox{ Component: component.NewComponent(c.ComponentConfig, config.TypeAsciiBox), style: ui.NewStyle(*c.Color), render: render, options: options, } go func() { for { select { case sample := <-box.SampleChannel: box.text = sample.Value box.ascii, _ = box.render.RenderOpts(sample.Value, box.options) } } }() return &box } func (a *AsciiBox) Draw(buffer *ui.Buffer) { buffer.Fill(ui.NewCell(' ', ui.NewStyle(ui.ColorBlack)), a.GetRect()) a.Block.Draw(buffer) point := a.Inner.Min cells := ui.ParseStyles(a.ascii, a.style) for i := 0; i < len(cells) && point.Y < a.Inner.Max.Y; i++ { if cells[i].Rune == '\n' { point = image.Pt(a.Inner.Min.X, point.Y+1) } else if point.In(a.Inner) { buffer.SetCell(cells[i], point) point = point.Add(image.Pt(1, 0)) } } }