sampler-fork/config/component.go

115 lines
2.7 KiB
Go

package config
import (
ui "github.com/gizak/termui/v3"
"github.com/sqshq/sampler/console"
)
type ComponentType rune
const (
TypeRunChart ComponentType = 0
TypeBarChart ComponentType = 1
TypeSparkLine ComponentType = 2
TypeTextBox ComponentType = 3
TypeAsciiBox ComponentType = 4
TypeGauge ComponentType = 5
)
type ComponentConfig struct {
Title string `yaml:"title"`
RefreshRateMs *int `yaml:"refresh-rate-ms,omitempty"`
Position [][]int `yaml:"position,flow"`
Triggers []TriggerConfig `yaml:"triggers,omitempty"`
Type ComponentType `yaml:",omitempty"`
}
func (c *ComponentConfig) GetLocation() Location {
return Location{X: c.Position[0][0], Y: c.Position[0][1]}
}
func (c *ComponentConfig) GetSize() Size {
return Size{X: c.Position[1][0], Y: c.Position[1][1]}
}
type TriggerConfig struct {
Title string `yaml:"title"`
Condition string `yaml:"condition"`
Actions *ActionsConfig `yaml:"actions,omitempty"`
}
type ActionsConfig struct {
TerminalBell *bool `yaml:"terminal-bell,omitempty"`
Sound *bool `yaml:"sound,omitempty"`
Visual *bool `yaml:"visual,omitempty"`
Script *string `yaml:"script,omitempty"`
}
type GaugeConfig struct {
ComponentConfig `yaml:",inline"`
Scale *int `yaml:"scale,omitempty"`
Color *ui.Color `yaml:"color,omitempty"`
Values map[string]string `yaml:"values"`
Items []Item `yaml:",omitempty"`
}
type SparkLineConfig struct {
ComponentConfig `yaml:",inline"`
Scale *int `yaml:"scale,omitempty"`
Item Item `yaml:",inline"`
}
type BarChartConfig struct {
ComponentConfig `yaml:",inline"`
Scale *int `yaml:"scale,omitempty"`
Items []Item `yaml:"items"`
}
type AsciiBoxConfig struct {
ComponentConfig `yaml:",inline"`
Item `yaml:",inline"`
Font *console.AsciiFont `yaml:"font,omitempty"`
}
type RunChartConfig struct {
ComponentConfig `yaml:",inline"`
Legend *LegendConfig `yaml:"legend,omitempty"`
Scale *int `yaml:"scale,omitempty"`
Items []Item `yaml:"items"`
}
type LegendConfig struct {
Enabled bool `yaml:"enabled"`
Details bool `yaml:"details"`
}
type Item struct {
Label *string `yaml:"label,omitempty"`
Script string `yaml:"value"`
Color *ui.Color `yaml:"color,omitempty"`
}
type Location struct {
X int
Y int
}
type Size struct {
X int
Y int
}
type ComponentSettings struct {
Type ComponentType
Title string
Size Size
Location Location
}
func getPosition(location Location, size Size) [][]int {
return [][]int{
{location.X, location.Y},
{size.X, size.Y},
}
}