sampler-fork/layout/layout.go

52 lines
1.1 KiB
Go

package layout
import (
. "github.com/sqshq/termui"
)
type Layout struct {
Block
components []Component
}
const (
columnsCount = 30
rowsCount = 30
)
func NewLayout(width, height int) *Layout {
block := *NewBlock()
block.SetRect(0, 0, width, height)
return &Layout{
Block: block,
components: make([]Component, 0),
}
}
func (self *Layout) AddItem(drawable Drawable, position Position, size Size) {
self.components = append(self.components, Component{drawable, position, size})
}
func (self *Layout) ChangeDimensions(width, height int) {
self.SetRect(0, 0, width, height)
}
func (self *Layout) Draw(buf *Buffer) {
columnWidth := float64(self.GetRect().Dx()) / columnsCount
rowHeight := float64(self.GetRect().Dy()) / rowsCount
for _, component := range self.components {
x1 := float64(component.Position.X) * columnWidth
y1 := float64(component.Position.Y) * rowHeight
x2 := x1 + float64(component.Size.X)*columnWidth
y2 := y1 + float64(component.Size.Y)*rowHeight
component.Drawable.SetRect(int(x1), int(y1), int(x2), int(y2))
component.Drawable.Draw(buf)
}
}