barrier/lib/synergy/CClientApp.h

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/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#pragma once
#include "CApp.h"
class CScreen;
class CEvent;
class CClient;
class CNetworkAddress;
class CClientApp : public CApp {
public:
class CArgs : public CApp::CArgsBase {
public:
CArgs();
~CArgs();
public:
int m_yscroll;
CNetworkAddress* m_serverAddress;
};
CClientApp();
virtual ~CClientApp();
// Parse client specific command line arguments.
void parseArgs(int argc, const char* const* argv);
// Prints help specific to client.
void help();
// Returns arguments that are common and for client.
CArgs& args() const { return (CArgs&)argsBase(); }
const char* daemonName() const;
const char* daemonInfo() const;
// TODO: move to server only (not supported on client)
void loadConfig() { }
bool loadConfig(const CString& pathname) { return false; }
int foregroundStartup(int argc, char** argv);
int standardStartup(int argc, char** argv);
int runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup, CreateTaskBarReceiverFunc createTaskBarReceiver);
CScreen* createScreen();
void updateStatus();
void updateStatus(const CString& msg);
void resetRestartTimeout();
double nextRestartTimeout();
void handleScreenError(const CEvent&, void*);
CScreen* openClientScreen();
void closeClientScreen(CScreen* screen);
void handleClientRestart(const CEvent&, void* vtimer);
void scheduleClientRestart(double retryTime);
void handleClientConnected(const CEvent&, void*);
void handleClientFailed(const CEvent& e, void*);
void handleClientDisconnected(const CEvent&, void*);
CClient* openClient(const CString& name, const CNetworkAddress& address, CScreen* screen);
void closeClient(CClient* client);
bool startClient();
void stopClient();
int mainLoop();
void startNode();
static CClientApp& instance() { return (CClientApp&)CApp::instance(); }
private:
CClient* s_client;
CScreen* s_clientScreen;
virtual bool parseArg(const int& argc, const char* const* argv, int& i);
};