86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#pragma once
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#include "CApp.h"
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class CScreen;
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class CEvent;
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class CClient;
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class CNetworkAddress;
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class CClientApp : public CApp {
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public:
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class CArgs : public CApp::CArgsBase {
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public:
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CArgs();
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~CArgs();
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public:
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int m_yscroll;
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CNetworkAddress* m_serverAddress;
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};
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CClientApp();
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virtual ~CClientApp();
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// Parse client specific command line arguments.
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void parseArgs(int argc, const char* const* argv);
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// Prints help specific to client.
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void help();
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// Returns arguments that are common and for client.
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CArgs& args() const { return (CArgs&)argsBase(); }
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const char* daemonName() const;
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const char* daemonInfo() const;
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// TODO: move to server only (not supported on client)
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void loadConfig() { }
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bool loadConfig(const CString& pathname) { return false; }
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int foregroundStartup(int argc, char** argv);
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int standardStartup(int argc, char** argv);
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int runInner(int argc, char** argv, ILogOutputter* outputter, StartupFunc startup, CreateTaskBarReceiverFunc createTaskBarReceiver);
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CScreen* createScreen();
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void updateStatus();
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void updateStatus(const CString& msg);
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void resetRestartTimeout();
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double nextRestartTimeout();
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void handleScreenError(const CEvent&, void*);
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CScreen* openClientScreen();
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void closeClientScreen(CScreen* screen);
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void handleClientRestart(const CEvent&, void* vtimer);
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void scheduleClientRestart(double retryTime);
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void handleClientConnected(const CEvent&, void*);
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void handleClientFailed(const CEvent& e, void*);
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void handleClientDisconnected(const CEvent&, void*);
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CClient* openClient(const CString& name, const CNetworkAddress& address, CScreen* screen);
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void closeClient(CClient* client);
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bool startClient();
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void stopClient();
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int mainLoop();
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void startNode();
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static CClientApp& instance() { return (CClientApp&)CApp::instance(); }
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private:
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CClient* s_client;
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CScreen* s_clientScreen;
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virtual bool parseArg(const int& argc, const char* const* argv, int& i);
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};
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