barrier/lib/platform/IMSWindowsScreenEventHandler.h

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#ifndef IMSWINDOWSSCREENEVENTHANDLER_H
#define IMSWINDOWSSCREENEVENTHANDLER_H
#include "IScreenEventHandler.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
//! MS Windows screen event handler interface
class IMSWindowsScreenEventHandler : public IScreenEventHandler {
public:
//! @name manipulators
//@{
//! Notify of window creation
/*!
This is called after the window is created.
*/
virtual void postCreateWindow(HWND) = 0;
//! Notify of window destruction
/*!
This is called before the window is destroyed.
*/
virtual void preDestroyWindow(HWND) = 0;
//@}
// IScreenEventHandler overrides
virtual void onScreensaver(bool activated) = 0;
virtual bool onPreDispatch(const CEvent* event) = 0;
virtual bool onEvent(CEvent* event) = 0;
virtual SInt32 getJumpZoneSize() const = 0;
};
#endif