Prevent INFO level log messages when client is repeatedly trying
to connect. This prevents a log from filling up while the client can't connect for no useful reason. Also removed --camp option and cleaned up handling of client connection. Users must now use --restart instead of --camp.
This commit is contained in:
parent
f27fd7b021
commit
476faea8ab
|
@ -66,7 +66,6 @@ public:
|
|||
m_backend(false),
|
||||
m_restartable(true),
|
||||
m_daemon(true),
|
||||
m_camp(true),
|
||||
m_logFilter(NULL)
|
||||
{ s_instance = this; }
|
||||
~CArgs() { s_instance = NULL; }
|
||||
|
@ -77,7 +76,6 @@ public:
|
|||
bool m_backend;
|
||||
bool m_restartable;
|
||||
bool m_daemon;
|
||||
bool m_camp;
|
||||
const char* m_logFilter;
|
||||
CString m_name;
|
||||
CNetworkAddress m_serverAddress;
|
||||
|
@ -168,7 +166,6 @@ realMain(void)
|
|||
try {
|
||||
// create client
|
||||
s_client = new CClient(ARG->m_name);
|
||||
s_client->camp(ARG->m_camp);
|
||||
s_client->setAddress(ARG->m_serverAddress);
|
||||
s_client->setScreenFactory(new CSecondaryScreenFactory);
|
||||
s_client->setSocketFactory(new CTCPSocketFactory);
|
||||
|
@ -212,6 +209,7 @@ realMain(void)
|
|||
catch (XScreenUnavailable& e) {
|
||||
// wait before retrying if we're going to retry
|
||||
if (ARG->m_restartable) {
|
||||
LOG((CLOG_DEBUG "waiting %.0f seconds to retry", e.getRetryTime()));
|
||||
ARCH->sleep(e.getRetryTime());
|
||||
}
|
||||
else {
|
||||
|
@ -320,9 +318,6 @@ help()
|
|||
"\n"
|
||||
"Start the synergy mouse/keyboard sharing server.\n"
|
||||
"\n"
|
||||
"* --camp keep attempting to connect to the server until\n"
|
||||
" successful.\n"
|
||||
" --no-camp do not camp.\n"
|
||||
" -d, --debug <level> filter out log messages with priorty below level.\n"
|
||||
" level may be: FATAL, ERROR, WARNING, NOTE, INFO,\n"
|
||||
" DEBUG, DEBUG1, DEBUG2.\n"
|
||||
|
@ -394,13 +389,11 @@ parse(int argc, const char* const* argv)
|
|||
}
|
||||
|
||||
else if (isArg(i, argc, argv, NULL, "--camp")) {
|
||||
// enable camping
|
||||
ARG->m_camp = true;
|
||||
// ignore -- included for backwards compatibility
|
||||
}
|
||||
|
||||
else if (isArg(i, argc, argv, NULL, "--no-camp")) {
|
||||
// disable camping
|
||||
ARG->m_camp = false;
|
||||
// ignore -- included for backwards compatibility
|
||||
}
|
||||
|
||||
else if (isArg(i, argc, argv, "-f", "--no-daemon")) {
|
||||
|
|
|
@ -46,7 +46,6 @@ CClient::CClient(const CString& clientName) :
|
|||
m_name(clientName),
|
||||
m_screen(NULL),
|
||||
m_server(NULL),
|
||||
m_camp(false),
|
||||
m_screenFactory(NULL),
|
||||
m_socketFactory(NULL),
|
||||
m_streamFilterFactory(NULL),
|
||||
|
@ -65,13 +64,6 @@ CClient::~CClient()
|
|||
delete m_streamFilterFactory;
|
||||
}
|
||||
|
||||
void
|
||||
CClient::camp(bool on)
|
||||
{
|
||||
CLock lock(&m_mutex);
|
||||
m_camp = on;
|
||||
}
|
||||
|
||||
void
|
||||
CClient::setAddress(const CNetworkAddress& serverAddress)
|
||||
{
|
||||
|
@ -217,14 +209,14 @@ CClient::open()
|
|||
{
|
||||
// open the screen
|
||||
try {
|
||||
LOG((CLOG_INFO "opening screen"));
|
||||
LOG((CLOG_DEBUG "opening screen"));
|
||||
openSecondaryScreen();
|
||||
setStatus(kNotRunning);
|
||||
}
|
||||
catch (XScreenOpenFailure& e) {
|
||||
// can't open screen
|
||||
setStatus(kError, e.what());
|
||||
LOG((CLOG_INFO "failed to open screen"));
|
||||
LOG((CLOG_DEBUG "failed to open screen"));
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
@ -245,7 +237,7 @@ CClient::mainLoop()
|
|||
|
||||
try {
|
||||
setStatus(kNotRunning);
|
||||
LOG((CLOG_NOTE "starting client \"%s\"", m_name.c_str()));
|
||||
LOG((CLOG_DEBUG "starting client \"%s\"", m_name.c_str()));
|
||||
|
||||
// start server interactions
|
||||
{
|
||||
|
@ -259,7 +251,7 @@ CClient::mainLoop()
|
|||
|
||||
// clean up
|
||||
deleteSession();
|
||||
LOG((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
|
||||
LOG((CLOG_DEBUG "stopping client \"%s\"", m_name.c_str()));
|
||||
}
|
||||
catch (XMT& e) {
|
||||
LOG((CLOG_ERR "client error: %s", e.what()));
|
||||
|
@ -267,7 +259,7 @@ CClient::mainLoop()
|
|||
|
||||
// clean up
|
||||
deleteSession();
|
||||
LOG((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
|
||||
LOG((CLOG_DEBUG "stopping client \"%s\"", m_name.c_str()));
|
||||
throw;
|
||||
}
|
||||
catch (XBase& e) {
|
||||
|
@ -276,7 +268,7 @@ CClient::mainLoop()
|
|||
|
||||
// clean up
|
||||
deleteSession();
|
||||
LOG((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
|
||||
LOG((CLOG_DEBUG "stopping client \"%s\"", m_name.c_str()));
|
||||
CLock lock(&m_mutex);
|
||||
m_rejected = false;
|
||||
}
|
||||
|
@ -285,16 +277,16 @@ CClient::mainLoop()
|
|||
|
||||
// clean up
|
||||
deleteSession();
|
||||
LOG((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
|
||||
LOG((CLOG_DEBUG "stopping client \"%s\"", m_name.c_str()));
|
||||
throw;
|
||||
}
|
||||
catch (...) {
|
||||
LOG((CLOG_DEBUG "unknown client error"));
|
||||
LOG((CLOG_ERR "client error: <unknown error>"));
|
||||
setStatus(kError);
|
||||
|
||||
// clean up
|
||||
deleteSession();
|
||||
LOG((CLOG_NOTE "stopping client \"%s\"", m_name.c_str()));
|
||||
LOG((CLOG_DEBUG "stopping client \"%s\"", m_name.c_str()));
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
@ -303,7 +295,7 @@ void
|
|||
CClient::close()
|
||||
{
|
||||
closeSecondaryScreen();
|
||||
LOG((CLOG_INFO "closed screen"));
|
||||
LOG((CLOG_DEBUG "closed screen"));
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -587,9 +579,7 @@ CClient::runServer()
|
|||
CServerProxy* proxy = NULL;
|
||||
bool timedOut;
|
||||
try {
|
||||
for (;;) {
|
||||
try {
|
||||
// allow connect this much time to succeed
|
||||
// allow connect and handshake this much time to succeed
|
||||
CTimerThread timer(15.0, &timedOut);
|
||||
|
||||
// create socket and attempt to connect to server
|
||||
|
@ -599,28 +589,11 @@ CClient::runServer()
|
|||
}
|
||||
assert(socket != NULL);
|
||||
socket->connect(m_serverAddress);
|
||||
LOG((CLOG_INFO "connected to server"));
|
||||
break;
|
||||
}
|
||||
catch (XSocketConnect& e) {
|
||||
setStatus(kError, e.what());
|
||||
LOG((CLOG_DEBUG "failed to connect to server: %s", e.what()));
|
||||
|
||||
// failed to connect. if not camping then rethrow.
|
||||
if (!m_camp) {
|
||||
throw;
|
||||
}
|
||||
|
||||
// we're camping. wait a bit before retrying
|
||||
ARCH->sleep(15.0);
|
||||
}
|
||||
}
|
||||
|
||||
// create proxy
|
||||
LOG((CLOG_INFO "connected to server"));
|
||||
LOG((CLOG_DEBUG1 "negotiating with server"));
|
||||
proxy = handshakeServer(socket);
|
||||
CLock lock(&m_mutex);
|
||||
m_server = proxy;
|
||||
}
|
||||
catch (XThread&) {
|
||||
if (timedOut) {
|
||||
|
@ -630,24 +603,37 @@ CClient::runServer()
|
|||
else {
|
||||
// cancelled by some thread other than the timer
|
||||
}
|
||||
delete proxy;
|
||||
delete socket;
|
||||
throw;
|
||||
}
|
||||
catch (XSocketConnect& e) {
|
||||
LOG((CLOG_ERR "connection failed: %s", e.what()));
|
||||
setStatus(kError, e.what());
|
||||
delete socket;
|
||||
return;
|
||||
}
|
||||
catch (XBase& e) {
|
||||
LOG((CLOG_ERR "connection failed: %s", e.what()));
|
||||
setStatus(kError, e.what());
|
||||
LOG((CLOG_DEBUG "disconnecting from server"));
|
||||
LOG((CLOG_INFO "disconnecting from server"));
|
||||
delete socket;
|
||||
return;
|
||||
}
|
||||
catch (...) {
|
||||
LOG((CLOG_ERR "connection failed: <unknown error>"));
|
||||
setStatus(kError);
|
||||
LOG((CLOG_DEBUG "disconnecting from server"));
|
||||
LOG((CLOG_INFO "disconnecting from server"));
|
||||
delete socket;
|
||||
return;
|
||||
}
|
||||
|
||||
// saver server proxy object
|
||||
{
|
||||
CLock lock(&m_mutex);
|
||||
m_server = proxy;
|
||||
}
|
||||
|
||||
try {
|
||||
// prepare for remote control
|
||||
m_screen->remoteControl();
|
||||
|
@ -709,9 +695,6 @@ CClient::handshakeServer(IDataSocket* socket)
|
|||
|
||||
CServerProxy* proxy = NULL;
|
||||
try {
|
||||
// give handshake some time
|
||||
CTimerThread timer(30.0);
|
||||
|
||||
// wait for hello from server
|
||||
LOG((CLOG_DEBUG1 "wait for hello"));
|
||||
SInt16 major, minor;
|
||||
|
|
|
@ -54,15 +54,6 @@ public:
|
|||
//! @name manipulators
|
||||
//@{
|
||||
|
||||
//! Set camping state
|
||||
/*!
|
||||
Turns camping on or off. When camping the client will keep
|
||||
trying to connect to the server until it succeeds. This
|
||||
is useful if the client may start before the server. Do
|
||||
not call this while in mainLoop().
|
||||
*/
|
||||
void camp(bool on);
|
||||
|
||||
//! Set server address
|
||||
/*!
|
||||
Sets the server's address that the client should connect to.
|
||||
|
@ -196,7 +187,6 @@ private:
|
|||
CSecondaryScreen* m_screen;
|
||||
IScreenReceiver* m_server;
|
||||
CNetworkAddress m_serverAddress;
|
||||
bool m_camp;
|
||||
ISecondaryScreenFactory* m_screenFactory;
|
||||
ISocketFactory* m_socketFactory;
|
||||
IStreamFilterFactory* m_streamFilterFactory;
|
||||
|
|
|
@ -441,7 +441,7 @@ CMSWindowsScreen::updateScreenShape()
|
|||
m_y = GetSystemMetrics(SM_YVIRTUALSCREEN);
|
||||
m_w = GetSystemMetrics(SM_CXVIRTUALSCREEN);
|
||||
m_h = GetSystemMetrics(SM_CYVIRTUALSCREEN);
|
||||
LOG((CLOG_INFO "screen shape: %d,%d %dx%d", m_x, m_y, m_w, m_h));
|
||||
LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d", m_x, m_y, m_w, m_h));
|
||||
|
||||
// check for multiple monitors
|
||||
m_multimon = (m_w != GetSystemMetrics(SM_CXSCREEN) ||
|
||||
|
@ -508,7 +508,7 @@ CMSWindowsScreen::onPreDispatch(const CEvent* event)
|
|||
// if the desktop was inaccessible then notify the
|
||||
// event handler of that.
|
||||
if (m_inaccessibleDesktop) {
|
||||
LOG((CLOG_INFO "desktop is now accessible"));
|
||||
LOG((CLOG_DEBUG "desktop is now accessible"));
|
||||
m_inaccessibleDesktop = false;
|
||||
m_eventHandler->onAccessibleDesktop();
|
||||
}
|
||||
|
@ -516,7 +516,7 @@ CMSWindowsScreen::onPreDispatch(const CEvent* event)
|
|||
else if (!m_inaccessibleDesktop) {
|
||||
// the desktop has become inaccessible
|
||||
m_inaccessibleDesktop = true;
|
||||
LOG((CLOG_INFO "desktop is now inaccessible"));
|
||||
LOG((CLOG_DEBUG "desktop is now inaccessible"));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -674,7 +674,7 @@ CMSWindowsScreen::switchDesktop(HDESK desk)
|
|||
|
||||
// if no new desktop then we're done
|
||||
if (desk == NULL) {
|
||||
LOG((CLOG_INFO "disconnecting desktop"));
|
||||
LOG((CLOG_DEBUG "disconnecting desktop"));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -730,7 +730,7 @@ CMSWindowsScreen::switchDesktop(HDESK desk)
|
|||
// save new desktop
|
||||
m_desk = desk;
|
||||
m_deskName = getDesktopName(m_desk);
|
||||
LOG((CLOG_INFO "switched to desktop \"%s\"", m_deskName.c_str()));
|
||||
LOG((CLOG_DEBUG "switched to desktop \"%s\"", m_deskName.c_str()));
|
||||
|
||||
// let client prepare the window
|
||||
m_eventHandler->postCreateWindow(m_window);
|
||||
|
|
|
@ -590,7 +590,7 @@ CXWindowsScreen::updateScreenShape()
|
|||
m_y = 0;
|
||||
m_w = WidthOfScreen(DefaultScreenOfDisplay(m_display));
|
||||
m_h = HeightOfScreen(DefaultScreenOfDisplay(m_display));
|
||||
LOG((CLOG_INFO "screen shape: %d,%d %dx%d", m_x, m_y, m_w, m_h));
|
||||
LOG((CLOG_DEBUG "screen shape: %d,%d %dx%d", m_x, m_y, m_w, m_h));
|
||||
|
||||
// get center of default screen
|
||||
m_xCenter = m_x + (m_w >> 1);
|
||||
|
|
Loading…
Reference in New Issue