- Fixed taking the address of begin() on an empty std::vector.
- Fixed nsis makefile to use %ProgramFiles% environment variable.
- Fixed nsis makefile to pass the output directory and file to makensis.
- Fixed synergy.nsi to get the files from the output directory. That
enables a debug build of the installer.
- Fixes to compile under VS2005.
I did not apply VS2005 project files, instead adding nmake files.
nmake is pretty weak but the makefiles can be modified without having
visual studio. Also modified the .rc files to not use winres.h.
This plus nmake means synergy can now be built using the freely
downloadable Microsoft Windows SDK for Vista, available from
microsoft's web site. This change removes all of the old VC++6
project files in favor of the nmake files. It also removes the
XCode project in favor of ./configure and make.
All of the nmake files are named nmake.mak. Only the top level
makefile is directly useful (the rest are included by it) so all
builds are from the top level directory. nmake knows the following
targets:
all: build synergy.exe, synergyc.exe and synergys.exe
clean: remove all intermediate files, keep programs
clobber: clean and remove programs
installer: build programs and an installer
debug: build a debug version of 'all'
release: build a release version of 'all'
debug-installer: build an installer of the debug build
release-installer: build an installer of the release build
The default build version is release so 'all' and 'installer' will
build a release version. The installer itself never has debug
symbols, just the stuff it installs. The default target is 'all'.
To build use:
nmake /nologo /f nmake.mak <target>
VC++ and VisualStudio users may need to manually run vcvars.bat in a
command.exe or cmd.exe window before invoking nmake. The Window 98/Me
command.exe may not handle potentially long command lines; I haven't
tried to verify if that works.
hostname on each connection. This allows the client to startup
without being able to resolve the server's hostname. It also lets
it handle changes in the server's address, a typical scenario when
the client is a laptop moving between networks.
function. Because synergy doesn't use posix cancellation, it
cannot wake up a thread waiting on a condition variable. So
the wrapper would wake up periodically to test if the thread was
cancelled (according to synergy's cancellation state) then go
back to waiting. Well the condition could be signalled while
we're testing and be lost and we'd never return from the wait.
So now we wake up after a maximum timeout and return to the
caller. The caller must check for this spurious wakeup but all
callers should do this anyway so we're okay there.
an strange deadlock seen on OSX. The CSocketMultiplexer deadlocks
with two threads, one waiting for m_polling to become false and
the other waiting for m_pollable to become true. The weird part
is that they're both false so the first thread should proceed.
It either didn't receive the broadcast when m_polling went to
false or it's not really checking the actual value of that flag.
I can't see how the former is possible and this change fixes the
latter.
modifiers for all keys for testing purposes and forgotton to fix
that. Now choosing required modifiers per key. This fixes
shift+arrow keys suppressing the shift key and, i think, the
option key not working.
was introduced with the change to print system info to the start
of the log. This message was printed before the service installed
the log handler that directs messages to the event log.
the handling of compose key sequences. The key presses were
suppressed but not the corresponding releases, confusing the
clients. It also adds support for generating keysyms via the
compose key if the necessary dead keys or Mode_switch are not
available.