- On Mac client main thread is used for cocoa application in order to simulate drag.
- Send dragging file dir from Windows server to Mac client while dragging after switching screen.
- Dragging information sending is immature now (need to support multi files dragging in the future).
- Used Cocoa function to monitor dragg pasteboard.
- Changed Mac client to use another thread for event queue instead of the main thread.
- Change fileRecieveComplete to fileRecieveCompleted.
- Fixed line endings
- Integ test for file transfer
- Fixed crashed problem when log info is larger than 2048 bytes
- Fixed compile error caused by std exception (by Feng ye)
- Fixed include path on Mac and linux (by Feng ye)
- Unit test for sending file data from server to client.
- Removed singleton pattern from CSocketMultiplexer for easier unit testing.
- Incremented protocol version from 1.4 to 1.5 (new file chunk message).
- Storing pointer to CConfig instead of copying in CServer (so we can mock it).
- Created a common event queue for testing (timeout, quit event, etc).
- Fixed code style.
* added non-pod data support to events (event delete can now call dtors)
* improved cleanup of ipc message objects (because of non-pod event data support)
* moved the "message received" event up to ipc server and client (passed on from proxies)
* raised the log-to-console level to DEBUG2
* added force option to ipc log buffer (to side-step the anti-recursion "mechanism")
* made relauncher always relay server/client messages to ipc client (gui)
added hack to daemon to suppresses service controller false positive error.
tidied up a few of the log lines to make the place look nicer for newbies.
removed annoying build line from dist command.