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Contributing to the UnderStrap Project
We love your input! We want to make contributing to this project as easy and transparent as possible, whether it's:
- Reporting a bug
- Discussing the current state of the code
- Submitting a fix
- Proposing new features
- Becoming a maintainer
We Develop with Github
We use github to host code, to track issues and feature requests, as well as accept pull requests.
We Use Github Flow, So All Code Changes Happen Through Pull Requests
Pull requests are the best way to propose changes to the codebase (we use Github Flow). We actively welcome your pull requests:
- Fork the repo and create your branch from
master
. - If you've added code that should be tested, add tests.
- If you've changed APIs, update the documentation.
- Ensure the test suite passes.
- Make sure your code lints.
- Issue that pull request!
Any contributions you make will be under the GNU GPL version 2
In short, when you submit code changes, your submissions are understood to be under the same GNU GPL version 2 that covers the project. Feel free to contact the maintainers if that's a concern.
Report bugs using Github's issues
We use GitHub issues to track public bugs. Report a bug by opening a new issue - it's that easy!
Write bug reports with detail, background, and sample code
This is an example of a bug report I wrote, and I think it's not a bad model. Here's another example from Craig Hockenberry, an app developer whom I greatly respect.
Great Bug Reports tend to have:
- A quick summary and/or background
- Steps to reproduce
- Be specific!
- Give sample code if you can.
- What you expected would happen
- What actually happens
- Notes (possibly including why you think this might be happening, or stuff you tried that didn't work)
People love thorough bug reports. I'm not even kidding.
Use a Consistent Coding Style
- Stick to the WordPress Coding Standards
- Use ./.editorconfig if your editor supports it
License
By contributing, you agree that your contributions will be licensed under GNU GPL version 2.
References
This document was adapted from the open-source contribution guidelines for Facebook's Draft